![]() The story content actually ends at the end of grade four leaving the rest of the experience for just gear grinding.Īctual new content and progression are doled out very slowly. By the time I reached grade 3 of 10, I was already starting to feel bored with the game. Crash and Burn:ĭrifting Lands has a great gameplay loop of completing missions to earn better gear, but it’s not enough to sustain the game over the many, many levels. So far Drifting Lands sounds amazing, but the game can’t manage to bring it all together for a satisfying experience. Going up in grade will raise the number of enemies, loot quality and overall difficulty. ![]() Going through the game will unlock new grades of difficulty up to 10. If you turn that off on normal mode, you will essentially be playing hardcore mode for the game where you can lose your ship if you die. One passive allows you to automatically retreat from combat if your ship is destroyed. As you progress through the game, you’ll be able to buy higher class ships that allow you to put more stat points on them.Ī gear system in a shmup is a great touchīesides gear, you can assign six skills to your ship to use in combat four active and two passives. Higher tier gear will require you to meet the pre-requisite of the chosen stat or stats. You have three stats: Power, Navigation and Structure. Credits are the game’s currency, and are used for buying new gear as well as upgrading your ship. Just like other Shmups, the different weapons have different firing arcs with all the popular ones included. For a different touch, gear will feature flaws that act as a price for using that specific piece. Gear comes at different rarities that affect passive bonuses. You can equip different weapons, thrusters, armor and more. Leveling Up:ĭrifting Lands features procedurally generated loot much like in an ARPG. What makes the game so different comes after you’re done with a mission. The most common objective is to survive an entire section while battling enemy ships. ![]() The last free humans now live on a massive ship called the ark and send out pilots to patrol and fight back against robots, cults and more. The story of Drifting Lands follows the world being destroyed, with the remaining land masses now floating in the air. ![]() While it doesn’t hit the absolute highs of either genre, this is still a great treat for fans looking for something a little different. Taking the persistence and gear of an ARPG and combining that with the fast-paced frenetic action of a Shmup. Drifting Lands is an unusual attempt at combining two genres that have remained separate for long. ![]()
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